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- Irrlicht Extensions: One of my hobies is game coding (see the homepage of my games, dustbin-online.de for details), using the Irrlicht 3D engine. For this I have made some extensions to Irrlicht which you can download here.
- Free Opensource Programs: These are mainly little helper programs and introductions to technologies that were new to me developed in Borland Delphi and C(++).
- JavaScript: As I maintain some homepages (like this one, see links for details) I have written some nice JavaScript code snippets that I want to share with you, e.g. the dynamic tree you can see on the left.
Bulletbyte and Dustbin::Games News
| 2010-07-30 | | dustbin::games: stunt marble racers |
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| Just a little cosmetic change: added a progres bar I found in the Irrlicht forum to show the level loading progress. | |
| 2010-07-26 | | bulletbyte.de: IrrOde update |
| Finally I managed to get rid of the memory leak I introduced almost a year ago. The current version doesn't leak at all (at least no leak was observed when using the IrrOdeCar demo). | |
| 2010-07-26 | | dustbin::games: stunt marble racers |
| New version linked to the leakless version of IrrOde. If you observe the program with the task manager you will notice that the memory usage does still increase, but this comes from the recording feature. | |
| 2010-07-17 | | bulletbyte.de: IrrOde update |
| Fixed a little bug in the selection of objects in the IrrOdeCar demo: it now works for all objects that can be removed. | |
| 2010-07-15 | | dustbin::games: stunt marble racers |
| Another bugfix with the replay system: it does no longer crash, even if you try to watch a second replay. I also added a "pause" function which can be toggled using the "Space" key. | |
| 2010-07-14 | | dustbin::games: stunt marble racers |
| Fixed a bug in the replay mode caused by the modified event handling in IrrOde. Replay does now work again. | |
| 2010-07-11 | | bulletbyte.de: IrrOde update |
| Fixed methods to remove objects from a scene created with the "IrrOdEdit" plugin and added the possibility to remove parts of the scene to the IrrOdeCar demo. | |
| 2010-07-11 | | dustbin::games: stunt marble racers |
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| 2010-06-28 | | bulletbyte.de: IrrOde update |
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| 2010-06-22 | | bulletbyte.de: IrrOde update |
| Another small update: you can now specify a name for the parameters of bodies and reuse them with other bodies (there is a "useDefined" flag). This feature is available in the IrrOdEdit plugin. | |
| 2010-06-20 | | bulletbyte.de: IrrOde update |
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| 2010-06-20 | | dustbin::games: stunt marble racers |
| Little update without new functionality: moved the project to the Code::Blocks 10.05 IDE and to the latest IrrOde wrapper. | |
| 2010-06-15 | | bulletbyte.de: IrrOde update |
| Added a XCode project to the zip file. Thanks to bluecat from the Irrlicht forum for providing this. | |
| 2010-06-10 | | bulletbyte.de: IrrOde update |
I also started a project for IrrOde on sourceforge.net where you can always access the latest code of IrrOde, often before a new version is available for download on bulletbyte.de: http://sourceforge.net/projects/irrode/ | |
| 2010-06-03 | | bulletbyte.de: IrrOde update |
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Disclaimer:
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, title and non-infringement. In no event shall the copyright holders or anyone distributing the software be liable for any damages or other liability, whether in contract, tort or otherwise, arising from, out of or in connection with the software or the use or other dealings in the software.
The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, title and non-infringement. In no event shall the copyright holders or anyone distributing the software be liable for any damages or other liability, whether in contract, tort or otherwise, arising from, out of or in connection with the software or the use or other dealings in the software.